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Showing posts with label Future. Show all posts
Showing posts with label Future. Show all posts

Monday, 6 February 2012

AMD is Open to Integrating 3rd Party IP in Future SoCs

Don't expect AMD to go into much detail on this here at the Financial Analyst Day, but the slide above shows a definite step towards becoming a modern SoC company. Looking at TI, Qualcomm, NVIDIA and even Intel, integrating 3rd party IP into an SoC isn't unusual - particularly when competing in the ultra mobile space. AMD wants the same flexibility. Going forward, if AMD is successful, we will see SoCs based on AMD technologies that are combined with 3rd party IP. In theory this could come in the form of anything from a video decoder/encoder block to an ARM based CPU/GPU. AMD has mentioned ARM a few times in its presentations today but don't expect any major announcements here. The key word here is agility. AMD wants to be an SoC company that can deliver whatever combination of first and third party IP that the customer wants. 

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Sunday, 5 February 2012

In Depth: Future PCs: less irritating, more desirable

In Depth: Future PCs: less irritating, more desirable

Interview: Intel's Genevieve Bell

When the CEO and the head of the PC group at Intel stop talking about processor speed and start talking about user experience and making technology people lust after, there's something going on.

One of the people behind Intel's new approach is Genevieve Bell, the cultural anthropologist who runs the Interaction Research Lab in Portland.

"We spend a lot of time settling with technology," she complains. "I wanted to ask what was really going to make us go 'I must have it!' Irrationally; must, must, must! What compels people to love phones?"

To answer that, her team spends time studying how people actually use technology, especially at home, and most recently in cars.

"It turns out that if you want to make the right decisions at a silicon level, you actually have to have a vision of where that silicon is used. You want to work out what people love and then you want to work out what are the technologies that will make that possible - or that will get in the way.

"Things that really piss people off turn out to be really instructive about what not to do."

You're not everyone

The irrepressible Australian once confronted Otellini about the way Intel was approaching the TV market. "He explained to me that no-one watched TV any more. And I was 'Excuse me, but I'm pretty sure everyone does. You read books instead; that's just stellar, but you're not everyone. In my professional opinion, you're neither normal nor average'."

Many products fail because technology companies that became successful building for people just like their engineers are now making something no-one working there will use.

"It's not just Intel; my colleagues at Microsoft, IBM, Google, Huawei all have the same problem. The gut instincts of decision makers, the ones that have served them so well up until now, turn out not to be the ones that scale for everyone.

"There was a time that what Intel made was PCs, laptops and servers and that was it. But the world of computing is infinitely more complicated now and our markets are bigger and the people who are buying the technology are like no-one in the building."

Otellini

OTELLINI: He didn't think that TV was that big

That's why Bell's team spends time watching people watch TV and, most recently, unpacking and photographing what people keep in their cars.

"About 40% of the cost of a new car is the electronics. And while car companies are increasingly building technology into cars, consumers just keep bringing more technology to the car. Car companies have a vision of 'connected cars' in much same ways tech companies have visions of technology. I thought, OK, let's see what people actually do."

Socially safe

Cars, it turns out, are rather like sheds. "Stuff goes into cars and never leaves them again. Something you imagine you might one day need – like the dongle for a device you haven't had in three years."

We keep emergency supplies like flashlights or water and in many cultures, we also keep things in our cars to make sure we're not going to be embarrassed socially; spare greetings cards in the US, alcohol in Australia, lucky envelopes of money in Asia - and an A-Z in the UK. The same is true of phones.

"Phone numbers have people's faces and names attached, Facebook tells you birthdays. We spend a lot of time talking about privacy but we haven't spent much time thinking about how people use these devices to ensure the continuity of social relationships. It's not about protecting themselves, it's about protecting their relationships.

"That lets you think really differently about people categorise data. What are the ways people might think about privacy? What are the ways devices might need to talk to each other – and what are the kinds of things you might not want devices to talk about?"

Devices talking might matter more than people talking. "Whatever the latest cool phone is, I can guarantee you it is not the easiest thing on which to make a call," Bell claims.

"They're much less about communications but you'll never be somewhere without something to do. If it is more about constant engagement, it has really different implications for what you design into the platform, what software you might want to embed in it and what it needs to know about you and what you're doing."

Her lab is working on that; "The stuff that will come out of Intel in the mobile space in the next couple of years has our fingerprints on."

Ultrabooks "empower people"

Not convinced Ultrabooks have a future when tablets are so popular? Bell calls herself "bullish" on Ultrabooks because "they are not just about Sandy Bridge - they are about empowering people to be creative." Yes, we want to consume content, but that's not all we want.

"For five years now, consumers have had this incredible panoply of devices on which they can consume content, of which the iPad and Kindle Fire and Kindle are just the latest examples. TV viewing is up 15-25% in the last ten years; we watch more television that we did ten years ago. These devices make it easier to consume content than anything else - but what we were starting to hear from consumers for a long time was this desire to also participate and make things and share things."

Intel ultrabooks

ULTRABOOKS: But will they sell in numbers?

Another Intel idea she believes people want is WiDi. "I have never done a household interview where someone didn't take me to a corner of the room and say 'You see this pile of wires? Can you get rid of them?'."

In the longer term, Bell is trying to reimagine security. "I'm really fascinated by what we trained people to do on laptops and that fact that is not going to expand to other devices.

"All the ways we talk about security come out of a very military and western view; we have a drawbridge, we have a gate, we repel the hordes. I was struck by things that people have in their cars to protect them that have nothing to do with repelling danger. They were all about attracting good fortune. What are the other stories we tell about security that might lead to different ways of thinking about it? What are the conceptual models?"

She also wants to make devices less demanding. "Years ago I interviewed a woman who thought the technology in her life was like a backpack of baby birds with their mouths open saying 'feed me, feed me, feed me!' They need to be plugged in, they want networks; they need to be taken care of. They're really demanding and also, it turns out, remarkably insecure. They lack self-confidence. 'Are you sure you want to delete that?' Yes, that's why I've asked you twice. 'Want to connect to that thing?' Yes, I always connect to it every morning. They're really high maintenance and there's only going to be more of them."

We just want to make things easier

She dismisses the usual predictions about the future of technology. "This notion of artificial intelligence; objects will get smarter and be able to engage with us in rational conversations. I don't want rational conversation! I just want it to stop asking me 'do you want to delete this'. The second is of course as soon as the machines get a little bit more self-confident they will kill us."

Assuming we avoid HAL 9000 and Skynet, we can make life easier for ourselves.

"We want to create a more balanced relationship where these devices become both more self-confident and less needy and start to be able to do some things on our behalf.

"It's perfectly possible to imagine - without it being too creepy a world - where it says 'Genevieve always has the same meeting at 10am every Monday and at 10am every Monday she always opens up the laptop and starts shopping for shoes; this 10am meeting is one we could interrupt with email. Now this 11 o'clock meeting she's never online, so we might want to hold stuff back'."

That means knowing what matters. "If you are on your computer and you're making a Skype call, chances are the call is the important thing. I should probably prioritise that and deprioritise other things. I should probably make sure if the network degrades I can hop you onto another network so long as I already have the password; I shouldn't have to ask you 'the network degraded, do you want a new one?' It should be clear that's the priority."

And that comes back to silicon as much as software, she points out. "There's some really interesting stuff you can do at that level to just rearrange everything, from hierarchies to memory caches, to priority calls on the hardware, that would let you operate machines that were a little more stable and a little more caretaking of you." Definitely better than Skynet…



In Depth: Why the future of TV is gesture controlled

In Depth: Why the future of TV is gesture controlled

Beyond the remote control: using gestures

Who needs buttons and onscreen menus when our hands and feet lay idle?

It was the Nintendo Wii that first got us moving, before augmented reality apps and games-stuffed smartphones had us waving them in a ridiculous figure-of-eight, but so far the humble television has remained stoically still.

As the dust settles on CES 2012 that's all set to change, with the big TV brands revealing in Las Vegas that motion sensors will be embedded in upcoming smart TVs of the very near future.

The rise of new two-way IPTV services on both smart TVs and set top boxes looks set to bring not just point-and-click Wii-style remotes, but gesture recognition to control web surfing, app-based games, and to navigate TV schedules.

Smart TVs already exist, of course, but the jury is out on exactly how clever they really are. Many TVs can be networked, though the viewing of videos on YouTube and BBC iPlayer, perhaps with a virtual remote app on a smartphone, is about as interesting as most of them get.

Basic gesture control

Content is ever-changing, but it's the way we use TVs that will change most in the next five years. Hand gestures require only a cheap webcam, while voice control is becoming more accurate; the dashboard of an Xbox 360 fitted with a Kinect can now be controlled with spoken instructions after virtually no training, and it's coming to Windows PCs soon.

Samsung and LG revealed their new ranges of TVs will indeed feature 'intuitive' control. That used to mean a well thought-out remote, but now requires a conversation with a TV.

On Samsung's upcoming top-of-the-line Smart LED 8000 series launched this Spring – as well as on its 55-inch dual core Super OLED TV due later this year – we'll see a built-in high definition camera that's able to recognise movement in the foreground, with two unidirectional microphones that can, claims Samsung, accurately recognise and interpret voice instructions even amid high levels of background noise.

Gesture builder

COMING SOON: Movea's MoveTV gesture remote tech is being used by remote control makers

Saying 'Hi TV' will activate voice control, for example, while uttering 'web browser' will … well, you get the picture. Gestures will play a part too; just pointing a hand at the TV can change the volume. We expect it not only to work with the TV's main user interface, but with specific apps, too.

"The TV is the heart of our homes and is the central device that connects our family at the end of a long day," said Robert King, Head of Consumer Electronics at Samsung UK & Ireland. "For Samsung this means providing the future of Smart TV now through new TVs that recognise and respond to you."

Lucky us. If Samsung's gesture tech uses a camera akin to the Xbox 360's Kinect, it appears that the other big hitters are concentrating on keeping the remote control firmly in play. Sony's Bravias will have a voice in this new market with a hard-button remote control – just the thing Samsung and Microsoft are trying to ditch – that carries the microphone, alongside a QWERTY keyboard.

Sony's Chairman and CEO Sir Howard Stringer recently spoke about 'a new kind of television', but he was probably talking about Crystal LED – a new screen tech rather than a way of interacting with content. LG is also pinning its hopes on an upgrade of its Nunchuk-style Magic Remote, which in Las Vegas was revealed to now feature voice recognition tech, and there are others busily innovating new handsets.

Already in use

Movea's MoveTV system, a point-and-click remote control that also deals in gestures, is being used by FREE in France, the largest IPTV provider in the world, as well as other remote control designers and makers. The user draws virtual circles, squares, lines, numbers and letters in the air using the remote to control various functions on the TV.

"The future of TV and home entertainment is changing dramatically, with a wide variety of content now all becoming available to the large screen in the lounge – DVDs, set-top boxes, the web, and cable," says Dave Rothenberg, the Worldwide Marketing Manager at Movea.

"The traditional design of remote control, with four directional control buttons, is being replaced with a new generation of motion-enabled remotes that provide not only pixel-accurate cursor positioning to rapidly navigate through menus, but also motion-enabled interactivity for gaming without consoles." Now that does sound interesting, though we're sure Sony and Microsoft are a step ahead in terms of their next-gen consoles.

Those concentrating on hand movements rather than voice will, we suspect, have more success; anyone who's used a Nintendo Wii will have no problem with hand gestures, but talking to a TV? The novelty soon wears off; in our experience on the Xbox360 that happens just after it becomes apparent that only five or six stock phrases can be used.

Wiimote

CLASSIC MOVES: Does the Wiimote point to the future of TV remote control?

Why are the big TV manufacturers suddenly embracing voice and gesture control, despite the tech having been around for a while? The answer is Apple; press talk about the high possibility of what's being called its Apple iTV smart TV product has sent shockwaves throughout an industry that fears it could soon be severely degraded by the appearance of a smart TV that truly lives up to the name.

So far, the only thing that's saved the rather conservative TV manufacturers has been that, unlike a smartphone, people don't change their TV very often – about once every six or seven years, in fact.

Details are light, but it's thought that Apple will offer voice and gesture control, and strike content deals around the world to offer domestic customers their TV diet exclusively over a broadband Internet connection. Already the owner of the rights to NHL, NBA, and MLB in the US, it's been reported that Apple could bid for rights to Premier League footie. In the long run might satellite dishes and TV aerials disappear from city skylines?

Probably, and though debut efforts will be expensive, gesture tech seems essential if the truly smart, connected TV is to take-off.



Wednesday, 1 February 2012

In Depth: Ubuntu's new heads-up display: the future of UI?

In Depth: Ubuntu's new heads-up display: the future of UI?

Linux distribution Ubuntu has unveiled a drastic new user interface revamp.

It's a heads-up display (HUD) that, says Ubuntu leader Mark Shuttleworth, will appeal to both casual and serious Linux users and replace menus.

We've been sent some images of the new interface by Canonical, Shuttleworth's company and creator of Ubuntu. The new interface will debut in 12.04 LTS, known by its codename of Precise Pangolin.

LTS stands for Long Term Support, which essentially means that it'll be supported by Canonical for the next half-decade.

"The menu has been a central part of the GUI since Xerox PARC invented 'em in the 70′s," explained Shuttleworth. "It's the M in WIMP and has been there, essentially unchanged, for 30 years."

"Say hello to the Head-Up Display, or HUD, which will ultimately replace menus in Unity applications. Here's what we hope you'll see in 12.04 when you invoke the HUD from any standard Ubuntu app that supports the global menu:"

Here it is in action:

Ubuntu hud

"This is the HUD. It's a way for you to express your intentand have the application respond appropriately. We think of it as 'beyond interface', it's the 'intenterface'. This concept of 'intent-driven interface' has been a primary theme of our work in the Unity shell, with dash search as a first class experience pioneered in Unity. Now we are bringing the same vision to the application, in a way which is completely compatible with existing applications and menus."

Ubuntu hud

"The HUD concept has been the driver for all the work we've done in unifying menu systems across Gtk, Qt and other toolkit apps in the past two years. So far, that's shown up as the global menu. In 12.04, it also gives us the first cut of the HUD."

Ubuntu hud

Shuttleworth says the HUD is smart and can learn what your most frequent tasks are. "It covers the focused app (because that's where you probably want to act) as well as system functionality; you can change IM state, or go offline in Skype, all through the HUD, without changing focus. When you've been using it for a little while it seems like it's reading your mind, in a good way.

Ubuntu hud

Shuttleworth also says that voice is the next natural step for input, but warns that incorporating it into user interfaces won't be as immediate as many think. "The full integration of voice into applications will take some time. We can start by mapping voice onto the existing menu structures of your apps. And it will only get better from there."

YouTube : http://www.youtube.com/watch?v=w_WW-DHqR3c


Sunday, 15 January 2012

Sneak Peek at Future Toshiba Tablets

Ahead of CES, Toshiba revealed their Thrive successor, the Excite X10. This 7.7 mm thick slate would feature a 10.1" 1280x800 Gorilla Glass display and run Android 3.2 (and later 4.0) on a 1.2 GHz TI OMAP 4430 SoC with 1 GB of RAM. We didn't have a chance today to spend some time handling the device but we did see it and some of its kin locked behind glas on the show floor, and all four merit some mention. 

 

Sporting a unique frame, the smallest of the bunch was a 5.1" tablet with a 21:9 aspect ratio. Meant as a purely media consumption device the product is a response to the prevalence of premium film and television content available in this ratio. The displayed sample is meant to gauge interest more than indicate a production direction, so if this really appeals to you, don't get your hopes up.

 

Slotting in between the 5.1" concept and the 10.1" Excite X10 is an unnamed tablet featuring a gorgeous 7.7" AMOLED display. Colors were bright and vibrant, while viewing angles were excellent. No comment was made regarding the display manufacturer, though with LG stepping out of the small AMOLED market the list of possible vendors is limited. 

 

We will try and spend some time with the Excite X10 before the show ends, but in the meanwhile we spent some time ogling a tablet we never expected to see but could learn to love. At 13.3" the concept is meant to further fill the space between a tablet and a traditional PC, per Toshiba reps. If placed in production the device would feature a full line of accessories including a docking stand and a keyboard and mouse to provide input options that would help fill the role of the PC. Aiding in this desktop like experience would be a Tegra 3 SoC and a display that would most likely hit 1920x1080. Though quite large the slate was still impressively thin, measuring roughly 10 mm. 

We'll be sure to follow up with Toshiba frequently to see whether any of these products make it to market. 

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Saturday, 3 September 2011

Samsung Central Station: The Future of Laptop Docking?

Monday, 20 June 2011

Samsung Central Station: The Future of Laptop Docking?

Back at CES 2011, Samsung showed us something that may have seemed futuristic. They showed us a monitor that connects to your laptop wirelessly and on top of that, the monitor acts as a USB hub and the USB devices connect wirelessly too. Samsung calls this technology Central Station. You simply connect a small USB dongle to your laptop, take the laptop within the monitor’s range, and your laptop automatically connects to the monitor and any peripherals attached to it, wirelessly. You walk away and the monitor goes black. Pretty simple, right? Read on for the further specs and our thoughts. 

 

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Friday, 10 June 2011

Moneual Sonamu G100: Back to the Future

One of the joys of doing case reviews is getting to see more exotic designs from smaller vendors looking to make their mark. Some of them are like ASRock has traditionally been with desktop motherboards, innovating in new (and often strange) ways and adding features or going after markets bigger names don't traditionally gun for. Such is the case with Moneual's Sonamu G100, an enclosure designed specifically to reduce standby power consumption of not just your desktop, but reduce or even eliminate the power consumption of the peripherals plugged into it. That's the theory at least, but how does it work out in practice?

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Thursday, 9 June 2011

Moneual Sonamu G100: Back to the Future

One of the joys of doing case reviews is getting to see more exotic designs from smaller vendors looking to make their mark. Some of them are like ASRock has traditionally been with desktop motherboards, innovating in new (and often strange) ways and adding features or going after markets bigger names don't traditionally gun for. Such is the case with Moneual's Sonamu G100, an enclosure designed specifically to reduce standby power consumption of not just your desktop, but reduce or even eliminate the power consumption of the peripherals plugged into it. That's the theory at least, but how does it work out in practice?

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