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Blog Archive

Showing posts with label First. Show all posts
Showing posts with label First. Show all posts

Sunday, 15 January 2012

The First Thunderbolt Speed Bump: Likely in 2014

 

One of the most interesting use cases for Thunderbolt is as a connection to an external GPU for thin and light notebook users, especially Ultrabook/MacBook Air users that are left with nothing more than integrated graphics. We've had concerns about the latency and bandwidth offered by Thunderbolt for use with an external GPU (1.25GB/s in each direction). Despite the concerns, MSI demonstrated a functional external GPU solution at CES this week (the GUS II). The GUS II is limited to PCIe cards that don't require additional power beyond what's delivered by the slot itself, which ensures that you won't run into the bandwidth limitations that you'd see with higher end GPUs. While the idea of paring a notebook with a mainstream external GPU is interesting, what's really exciting is the potential to use a high end GPU (think $300+). To enable higher end external GPU support that makes sense we'll need more bandwidth from Thunderbolt. Intel's focus on Thunderbolt is to drive adoption and it doesn't want to quickly rev the spec before the initial release has a chance to gain popularity. As a result, Intel told me that we won't see any increase in Thunderbolt speeds for the next two years. If the technology ramps well (adoption is still very slow as the number of systems with Thunderbolt support are limited and TB devices are expensive) then the market will be ripe for an updated version in 2014. Expect to hear about a faster version of Thunderbolt in late 2013 and going into 2014.

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Wednesday, 11 January 2012

Lenovo At CES: Android TV and First Krait Tablet

In 2011, Lenovo made a cursory effort to grab some of the consumer Android tablet space with the 7" K1, and a slightly more concerted effort to grab the enterprise tablet space with the ThinkPad Tablet. This year they seem to be reaching further. In a release ahead of CES Lenovo has revealed two rather interesting products, the K91 Android TV and the S2 Tablet featuring the Qualcomm MSM8960 SoC, the first Krait-powered device announced.

The K91 is a 55" 1080p LED-backlit IPS 3D TV and runs Android 4.0 across that big beautiful screen. This isn't a Google TV device, this set is running a modified Ice Cream Sandwich build complete with Android Market access, voice controls, a 5MP camera for video calls and the ability to interface with Lenovo phones and tablets as either remote controls or secondary displays. The software stack Lenovo is running is heavily modified to unite live TV and Android apps in a carousel style UI. Based on the renders there seems to be little left of the Holo theme, a matter which might contradict that Market access claim. The whole thing is powered by a Qualcomm APQ8060 S3 Snapdragon SoC, and though the release claims that the device is available immediately in China, no price or US availability is mentioned.

Possibly more intriguing than this Android-driven Smart TV is the IdeaTab S2 10 tablet, a 10.1" Android tablet featuring the much awaited MSM8960 S4 Snapdragon SoC. Krait has been a long time coming, and though no release date is provided, this is still a significant milestone on the road to a commercially available device. The chassis is an impressive 0.34" thick and weighs just 1.1 lbs, and comes with a textured back and 1280 x 800 IPS display. Android 4.0 is on order, though Lenovo's Mondrian UI obfuscates the vanilla goodness. We will make a bee line for this thing the moment we have a chance and will get you a hands-on impression as soon as we do. 

Gallery: Lenovo K91 Smart TV and IdeaTab S2 10 Press Images

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XFX’s Radeon HD 7970 Black Edition Double Dissipation: The First Semi-Custom 7970

Traditionally the launch of a next-generation high-end video card has been a staggered process. In the name of getting cards out as soon as possible the first cards are almost always reference cards coming preassembled straight from AMD or NVIDIA, which are then touched up in the livery of their partners before being boxed and sold. Only later on – particularly when there’s a solid supply of GPUs – can partners acquire individual parts and put together their custom designs.

But as it’s turning out the Radeon HD 7970 isn’t going to be a traditional launch. In a rare move AMD has loosened the leash on their partners just a bit, and as a result we’re seeing semi-custom cards planned for launch earlier than usual. XFX looks to be the first partner to take advantage of this more liberal policy, as alongside the reference cards being launched today they’re launching their first semi-custom 7970s

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Thursday, 13 October 2011

ASUS' Zenbook Lineup: The First Ultrabooks Arrive October 12, Starting at $999

ASUS just announced its first line of Ultrabook PCs under the new Zenbook brand at a press event in NYC. There are a total of five models in the Zenbook lineup ranging in price from $999 to $1499 and available in both 11.6-inch and 13.3-inch display configurations. Based on specs alone, the Zenbook lineup is very similar to Apple's 2011 MacBook Air. Dimensions are almost identical, although ASUS' 11 is a little heavier than Apple's while its 13 is a little lighter. The entire Zenbook lineup ships with 4GB of DDR3 memory and all of the systems use the same ULV Sandy Bridge parts that Apple uses in the MacBook Air. Battery capacities are identical to the Air models at 35Whr and 50Whr depending on the chassis size. ASUS does claim lower standby numbers than Apple (up to 10 days vs. up to 30 for the MBA), but that's likely an OS limitation. The Zenbooks typically give you a larger SSD than Apple (and 6Gbps on top of that) as well as a single USB 3.0 port to complement its USB 2.0 port. ASUS claims a 2 second resume time for all of the Zenbook models, presumably from a suspend-to-RAM state.

ASUS Zenbook Lineup UX21E-DH52UX21E-DH71UX31E-DH52UX31E-DH53UX31E-DH72CPUi5-2467Mi7-2677Mi5-2557Mi5-2557Mi7-2677MOSWindows 7 Home Premium 64-bitDisplay11.6-inch 1366 x 76813.3-inch 1600 x 900Memory4GB DDR3Storage128GB 6Gbps SSD256GB 6Gbps SSDWireless Connectivity802.11 b/g/n, Bluetooth 4.0Battery35Whr (5+ Hours)
up to 7 day standby50Whr (7+ Hours)
up to 10 day standbyCamera0.3MPAudioBang and Olufsen ICEpower & ASUS SonicMaster TechI/O1 x USB 2, 1 x USB 3, 1x audio/mic, 1x microHDMI, 1x miniVGA1 x USB 2, 1 x USB 3, 1 x audio/mic, 1 x microHDMI, 1 x miniVGA, 1 x SD Card readerDimensions11.7 x 7.7 x 0.11-0.67"12.8 x 8.8 x 0.11-0.71"Weight2.43 lbs2.86 lbsUSA MSRP$999$1199$1099$1349$1499Gallery: ASUS 2011 UX Series

The first Zenbooks will be available for order in the US starting October 12th. I've included some head to head comparisons between the various Zenbook models and their MacBook Air counterparts below. For the most part the specs aren't all that different. I don't expect that there are a ton of users who cross-shop similarly priced Macs and PCs, the Zenbook simply looks like a good option for those users who want a MacBook Air but prefer Windows 7.

ASUS' 13-inch offerings do have a higher resolution display than their Apple counterparts (1600 x 900 vs 1440 x 900). We're still waiting to hear back on the panel technology used in the Zenbooks, but I would be surprised if it was anything more than plain-old-TN like the Macs. Compared to the upgraded MBAs however, ASUS' Zenbooks do offer higher clocked CPUs at the same price point.

ASUS Zenbook U31E vs. Apple 13-inch MacBook Air UX31E-DH52UX31E-DH53Base 13-inch MBACPUi5-2557M 1.7GHz/2C/3MBi5-2557M 1.7GHz/2C/3MBi5-2557M 1.7GHz/2C/3MBDisplay13.3-inch 1600 x 90013.3-inch 1600 x 90013.3-inch 1440 x 900Memory4GB DDR34GB DDR34GB DDR3Storage128GB 6Gbps SSD256GB 6Gbps SSD128GB 3Gbps SSDWireless Connectivity802.11 b/g/n802.11 b/g/n802.11 a/b/g/nBattery50 Whr50 Whr50 WhrCamera0.3MP0.3MP0.3MPI/O1 x USB 2, 1 x USB 3, 1 x audio/mic, 1 x microHDMI, 1 x miniVGA, 1 x SD Card reader1 x USB 2, 1 x USB 3, 1 x audio/mic, 1 x microHDMI, 1 x miniVGA, 1 x SD Card reader2 x USB 2, 1 x audio/mic, 1 x Thunderbolt, 1 x SD Card readerDimensions12.8 x 8.8 x 0.11-0.71"12.8 x 8.8 x 0.11-0.71"12.8 x 8.94 x 0.11-0.68"Weight2.86 lbs2.86 lbs2.96 lbsMSRP$1099$1349$1299

 

ASUS Zenbook U31E vs. Apple 13-inch MacBook Air UX31E-DH72Upgraded 13-inch MBACPUi7-2667M 1.8GHz/2C/4MBi5-2557M 1.7GHz/2C/3MBDisplay13.3-inch 1600 x 90013.3-inch 1440 x 900Memory4GB DDR34GB DDR3Storage256GB 6Gbps SSD256GB 3Gbps SSDWireless Connectivity802.11 b/g/n802.11 a/b/g/nBattery50 Whr50 WhrCamera0.3MP0.3MPI/O1 x USB 2, 1 x USB 3, 1 x audio/mic, 1 x microHDMI, 1 x miniVGA, 1 x SD Card reader2 x USB 2, 1 x audio/mic, 1 x Thunderbolt, 1 x SD Card readerDimensions12.8 x 8.8 x 0.11-0.71"12.8 x 8.94 x 0.11-0.68"Weight2.86 lbs2.96 lbsMSRP$1499$1599

 

ASUS Zenbook U21E vs. Apple 11-inch MacBook Air UX21E-DH52Base 11-inch MBACPUi5-2467M 1.6GHz/2C/3MBi5-2467M 1.6GHz/2C/3MBDisplay11.6-inch 1366 x 76811.6-inch 1366 x 768Memory4GB DDR32GB DDR3Storage128GB 6Gbps SSD64GB 3Gbps SSDWireless Connectivity802.11 b/g/n802.11 a/b/g/nBattery35 Whr35WhrCamera0.3MP0.3MPI/O1 x USB 2, 1 x USB 3, 1 x audio/mic, 1 x microHDMI, 1 x miniVGA2 x USB 2, 1 x audio/mic, 1 x ThunderboltDimensions11.7 x 7.7 x 0.11-0.67"11.8 x 7.56 x 0.11-0.68"Weight2.43 lbs2.38 lbsMSRP$999$999

 

ASUS Zenbook U21E vs. Apple 11-inch MacBook Air EX21E-DH71Upgraded 11-inch MBACPUi7-2667M 1.8GHz/2C/4MBi5-2467M 1.6GHz/2C/3MBDisplay11.6-inch 1366 x 76811.6-inch 1366 x 768Memory4GB DDR34GB DDR3Storage128GB 6Gbps SSD128GB 3Gbps SSDWireless Connectivity802.11 b/g/n802.11 a/b/g/nBattery35 Whr35WhrCamera0.3MP0.3MPI/O1 x USB 2, 1 x USB 3, 1 x audio/mic, 1 x microHDMI, 1 x miniVGA2 x USB 2, 1 x audio/mic, 1 x ThunderboltDimensions11.7 x 7.7 x 0.11-0.67"11.8 x 7.56 x 0.11-0.68"Weight2.43 lbs2.38 lbsMSRP$1199$1199

 

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Friday, 7 October 2011

Analysis: iPhone 4S: our first impressions

Analysis: iPhone 4S: our first impressions

The iPhone 4S has been outed during Apple's latest press conference at its HQ in Cupertino, California.

And although there will be many disappointed with the lack of iPhone 5, it's not surprising that Apple has chosen to go down this route.

After all, this is exactly what it did with the iPhone 3GS, which in itself was a retread of the phenomenally successful iPhone 3G.

As per that refresh, we've got a beefed up model. The iPhone 4S has the A5 dual-core processor from the iPad 2, dual core graphics (like iPad 2, Apple is also claiming a 7x increase in graphics capability), 8 megapixel camera and 1GB of memory - the existing iPhone 4 makes do with 512MB.

The iPhone 4S UK release date is 14 October and as well as 16GB and 32GB versions there will also be a brand new 64GB model. UK pricing will apparently "stay the same" as iPhone 4 for the 16GB and 32GB models. Whatever that means.

It's a seriously upgraded handset by any reckoning. The 3.5-inch retina display is retained as is the "metal band" design.

That last point is the shocker. Despite the fantastic looks of the existing iPhone case, Apple was widely expected to launch an iPhone 5 because of the previous problems with the handset. However, we expect Apple has been working hard with the new internals to ensure the problems aren't repeated.

iPhone 4S camera, call quality and downloads

The f2.4camera has 3264 x 2448 pixels - that's a total of 60 per cent more pixels over the iPhone 4's 5MP snapper. A Backside illumination feature means gather 73 per cent more light too. Taking pictures in low light should mean a lot less noise. Apple is finally catching up in terms of image quality,

There's also 1080p video recording as well as AirPlay mirroring to a TV while Apple also promises a 1.1 second start-to-shoot time for the camera.

The 4S can switch between its two antennas while on a call for improved call quality and it supports GSM and CDMA. There are also faster downloads-14.4mbp/s down - over HSDPA.

The new handset has 8 hours of 3G talk time and can also run 10 hours of video or 40 hours of music.

One group of people that will be happy are existing iPhone 4 customers. They don't have an outdated handset in terms of looks. Apple is clearly now working to a two year timetable with iPhones.

Over 250 million iOS devices have now been sold, with a billion new apps being downloaded every single month. That's some ecosystem.

Advanced voice control is also appearing but what we thought would be called Assistant is actually just called Siri. That's the name of the company Apple bought that is behind the technology. It's still in Beta. It'll read out lots of things including Notifications and texts and you can dictate to it too - which actually might be quite useful.

Aside from that last bit we're not so sure about the feature - Apple seems to think it will be big, but then it said that about FaceTime. When was the last time somebody you knew made a FaceTime call?

What we are sure about is that in iOS 5, Notifications look absolutely stunning. We can't wait to get our hands on the new OS. The iOS 5 UK release date is 12 October.The iPhone 4, iPhone 3GS, iPad and iPad 2plus iPod Touch third and fourth generation all get the update.



Stephen Elop: Nokia's First Windows Phones Coming in a few Weeks

While we are all excited about today's iPhone event, Nokia has shed some light to their Windows Phone schedule as well. Nokia's CEO, Stephen Elop, held a speech yesterday at ECT Forum in Helsinki, Finland, where he revealed that Nokia's first Windows Phone 7-based devices will be revealed within a few weeks. This isn't a surprise since Nokia will be holding the annual Nokia World Trade show on October 26th in London. However, this hints that Nokia has not experienced any further delays, although it's not clear when Nokia will actually be shipping these phones. 

How many and what kind of phones Nokia will announce, is the question. Some reports have suggested three models at the beginning, but there are no concrete proofs to support that. What is certain is that these phones will pretty much dictate Nokia's future in the smartphone market. 

Source: Reuters

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Thursday, 29 September 2011

Broadcom Announces its first NFC Solution - BCM2079x

Near Field Communication (NFC) is quickly shaping up to be a must-have feature in this next generation of smartphones. We talked about it briefly in the context of the Nexus S, where it promised to enable contactless payments, tag reading, easier pairing, and simple peer-to-peer transfer. Though there is only one practicable NFC contactless payment implementation to date in the Nexus S 4G on Sprint, more are coming as carriers and payment processors work out the details. To date, the implementations we've seen in the Nexus S have used NXP's PN544, and there are other NFC controllers on the market from Inside Secure and STMicroelectronics. 

Today, Broadcom is joining that fray with their own discrete NFC controller, the BCM2079x family, which it claims will offer lower power consumption and package size than the competition thanks to its 40nm design. This is a part specifically targeted at smartphones and other mobile NFC applications. Broadcom claims its design is 40 percent smaller and uses 40 percent fewer components compared to others. 

Of course the real long term question is how long it will be until Broadcom can integrate its NFC controller into its mobile combo chip lineup. These are parts like BCM4329 and BCM4330 which combine WiFi, Bluetooth, and FM radio into one package, and are hugely popular in the smartphone space. Broadcom isn't ready to talk about that roadmap, but no doubt adding NFC to that list and keeping it all under one roof in the same die is on everyone's minds. For now, the BCM2079x family pairs with BCM4330 and others to enable NFC-enabled Bluetooth pairing and other scenarios.

Source: Broadcom

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Saturday, 3 September 2011

TI OMAP4 First to be Awarded Netflix HD DRM Certification

Thursday, 14 July 2011

Tom’s Hardware Takes a First Look at AMD Llano for the Desktop

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Tom's Hardware recently took a look at the nuts and bolts of AMD’s new Llano platform and came upon some interesting analysis. First off, they gave a shout out to GIGABYTE, noting that our GA-A75M-UD2H features Dual-link DVI and is the only board they had that provided DisplayPort connectivity as well.

Also, GIGABYTE’s board was singled out for its overclock ability:

I spent a couple of late nights chatting back and forth with the fine folks at ASRock and Gigabyte, who helped in near real-time with BIOS builds. Eventually, I was able to get Gigabyte’s A75M-UD2H dialed in at nearly 3.4 GHz (it’d run in excess of that, but crashed under load) using a 23.5x multiplier and 145 MHz reference clock reflected as 143.5 MHz. The APU only needed a .05 V bump to achieve those numbers, too…

Other boards simply wouldn’t overclock well at all, failing long before we were forced to fight a bus speed idiosyncrasy.

They also noted that memory really matters with this platform:

Despite marginal gains in application performance, the bottom line here is simple: if you want to get the best horsepower out of a Llano-based APU, that graphics engine needs to breathe. Memory able to support a high data rate at low latencies is absolutely imperative for the best possible frame rates in games.

Don’t sweat DDR3-1866 if it means CAS 8 or 9 timings. Aggressively-tuned DDR3-1600 looks to be the sweet spot.

Stay tuned to our blog for the next couple of weeks, as we will be doing some testing to show how memory and even overclocking on this entry platform can lead to some great performance and more than just playable DX11 gaming.

To read the full Llano overview on Tom’s, please visit HERE.

Chinese Version of this blog here

Saturday, 9 July 2011

Google’s first Ice Cream Sandwich phone to be manufactured by Samsung, ‘Nexus Prime’

We exclusively reported details of Google’s first Ice Cream Sandwich smartphone — either a Nexus device, or a “pure Google” flagship handset from one of Google’s key partners — and we now have more information surrounding the world’s most anticipated Android phone. We reported that the handset would nix physical menu keys going forward, and would feature a monster 720p -resolution display, and we have now confirmed with our source that the screen itself is branded as a “Super AMOLED HD” display. The branding confirms our suspicions that Samsung will indeed be the manufacturer. We have also confirmed that the processor in the upcoming device will be an OMAP4460, just as we originally reported. Hit the jump for more.


This upcoming superphone will not have any carrier preloads or OEM customizations, which goes without saying for a Nexus phone or a reference/flagship Android offering. The current codename is “Prime”, and our source believes it’s possible that the phone could launch as the “Google Nexus Prime.” We also have information that Google’s onslaught of high-end Android devices isn’t going to stop anytime soon. With the Motorola DROID and Motorola XOOM, Google launched its flagship Android devices with one carrier and one OEM, but we’re hearing things might be switched up this time around. Our source indicated that Google could be working with multiple carriers and multiple OEMs on their own “exclusive” Android 4.0 (Ice Cream Sandwich) halo devices, and that they may all launch around the same time.

Imagine flagship releases from Motorola, HTC, and LG with Ice Cream Sandwich available on AT&T, T-Mobile, Verizon Wireless, and Sprint all at practically the same time… in addition to a Google Nexus handset from Samsung. The summer’s going to be hot, but it looks like the fall might get even hotter.

Monday, 23 May 2011

Medal of Honor 2010 Beta Multiplayer First Impression Mini-Review


I came home to find an e-mail saying that I was accepted into the Beta of Medal of Honor. I must say, it was a pleasant surprise. So after many many hours of non-stop playing, I have come to a few conclusions, so I decided a mini "First Impression" review was in order.

Medal of Honor 2010 is made by the same people who make the incredible Battlefield Bad Company 2, DICE. So I must admit I had high expectations for this game. I am pleased to say, it really did not disappoint.

MoH is not Bad Company 2, it was not intended to be, and I am glad they did not try and make it like BC2. MoH is a lot more like Modern Warfare 2, only 100X better, especially since MW2 sucks so bad. In a nut shell, everything Modern Warfare got wrong, Medal of Honor got right. This game blows Mw2 out of the water in just about every respect.

Medal of Honor is a pretty fast paced game on maps that are the perfect size and it easily fulfills the needs of any hardcore FPS gamer. The gameplay feels very smooth and the game has a low learning curve if your already an FPS player.

How does it run?

On my system, this game runs like a dream, averaging 100+ FPS stable at all times, easy. On all high/max settings, 1600x900. 100% frame lag free from what I could tell.

Hit registration seems OK, for a beta. There are times when you get killed "around a corner", but that's a pretty common problem in many FPS games, even BC2. So I really can't hold that against it. You also have to take into account other players latency issues and such. I have dumped multiple rounds into someones face, blood flying, only to have them make it through unharmed and knife me.

The Toys!

The weapons are quite powerful and accurate once you get them mastered. You can unlock different weapons, sights, barrels, and ammunition types for your 3 classes. Assault, Spec Ops, and Sniper. In the beta you seem to be very limited on how much you can unlock.

You get kill streak bonus's you can call upon such as a Mortar Strike, UAV, or Air Strike. Similar to MW2 in availability only, they are not even close to MW2 in how they work, you can't spam the map with them and they do not wipe everyone out. It's 100X more balanced than MW2 could ever dream. Like I said, it's like they learned a lot from MW2's failures.

The one thing I have noticed in the beta is explosive weapons seem to be pretty weak. Had Grenades, the noob tube, RPG's, Rockets, all of them. I am not sure if this is how they are supposed to be or its a bug, to me, it feels like a bug. In order to score a kill with these weapons, you pretty much have to either hit your enemy directly, right at their feet, or hope they have low HP.

The Sniper Rifles in the beta are beastly. You can pretty much run and gun like as assault class as they are configured at the moment. Very easy to use for any nub with any sort of FPS experience. They feel very overpowered, but they are still quite fun, I am sure they will change by the time the game goes retail.

On the flip side of the coin, your assault rifles can easily be used to snipe as well, it almost feels like there is no bullet drop or randomization at all. Then again, most of the battles are in semi-close quarters. It makes the battle feel quite, even, no matter what weapons you use.

The shotguns are a blast as well. Devastating up close and still pretty mean at moderate range. I am able to clear out an entire building of 3 or 4 enemies with relative ease in most cases if I rush in with a shotty and they don't all see me at once. haha

How does it look?

From a graphic standpoint, the game looks great, again it's better than MW2. The environments are not as reactive like in Bad Company 2, but they are more reactive than in MW2. It's easy to see what can and cant be destroyed.

The Vehicles and mounted weapons!

There are gun emplacements in some locations as well as small Bradly style vehicles on some maps, though not many. Such as objective based maps, where you have to capture a set of bases and push the enemy team back. There are no vehicles on the team deathmatch maps.

The Maps and Modes






In the beta, there seem to be 2 maps, each with a different mode, available to play. Both seem very well designed and are quite fun. 24 players per server.

The first map is Helmand Valley and the game mode is "Combat Mission". The idea here is to either take a set of objectives or defend them, depending on what side your on. If your the attackers, you have to try and push the enemy back at take each objective, until you have driven them back to the final one and taken it. If your a defender, it's pretty simple, stop them and tick away the attackers lives to win.

The second, and my favorite so far, is Kabul City Ruins and the mode is Team Assault (aka Team Deathmatch). Pretty much the same as any other Team Deathmatch, kill more of them, score more points than they do, and win. I like the spawn setup in this mode, its not set so one team can just camp one side of the map, your spawn location changes depending on what section of the map your team is in control of at that moment in time. It does well in keeping the action flowing.


The Negative. =(

Hacks already!?!? My god these sad loosers sure don't waste any time. Sadly I ran into a two already. One player by the name of "phooka" was blatantly using a "wall hack" (sometimes known as "chams") to see where everyone was and a wonderful little no-spread hack as well. I had to go look it up to make sure these hacks even existed when I seen them the first time. You can imagine my dismay when I found a few sites looking for people to test their hacks in beta. Makes you want to smack the crap out of them idiots does it not? Oh well, haha.

You really cant hold this against the game, its only in beta, and hacks are a fact of online life. Not to mention, I have only see 2 people outright using hacks in the 15+ hours I played so far. That's not bad at all.

Player lag or server? That is the question the preoccupies my mind. Normally, I would place the blame on kids and people who play a game thinking they have a good enough internet connection or PC to play it, even though they don't. In this case, I am not so sure, it is a beta after all. It could just be that. Though expect people to tank entire clips and to drop dead out of the blue every so often. Nothing new to online FPS. Not to mention I have ran across "SA" players in the beta, playing on the North American servers. That's never a good sign and even worse for "lag". heh

Before you happen to guess what kinda of connection I am on, its 30Mbps down and 15Mbps up, with an average latency from 40-60 from New York, to Dallas, to Los Angeles. 30's to Chicago and St.Louis. So yeah, its not me. lol

Conclusions.

What I like about the game is the fact it fills a niche that MW2 was not able to do. I love my Bad Company 2 and I still prefer that style of game over that of Medal of Honor, but I have to say, MoH easily fulfills my fast paced, non-battlefield style, gaming desires I get from time to time. Enough so that I will be picking this game up that's for sure.

The beta is wonderful, and I am having a lot of fun in it. One major plus, in-game chat is disabled in beta! If only it could stay disabled. lol

Anyway, I easily rate this game a 8 out of 10. The only reason it don't get a higher score is the fact it is still in it's beta stage at the moment. A lot can change from now until the game goes retail. Also, I still like Battlefield style games better.

On a side note, I am going to brag a little. Now, I am pretty damn good at just about any FPS I play, enough to hold my own against anyone and finish on top in many cases. I have discovered my main reason for playing MoH Beta at the moment. I will drop anyone, anywhere, anytime, with the shotguns. >:)

They are all I have been using for the past 3 days, in a nut shell, I dominate. I even dominate others using the shotguns. So if you happen across my path, watch out, no matter how good you think you are...chances are...I will still dominate you. haha

OK, done bragging and having fun now. To some video! :P

Here is a small video of me running around a team deathmatch map, exploring. This was the first time I played on this map and mode. What is now my favorite. It will give you an idea of what the gameplay is like. There is nothing special about the video, its not edited in any way, just raw footage. Rendered in 720P.



This video is the same map, different class and weapons. Having fun with those shotguns. Still raw gameplay but I cut out all the running around and focused on the action more. Still all filmed in one single match. I also rendered it in 1080P this time around.



Both videos recorded with Fraps. Half Size. At 60FPS.

Wednesday, 18 May 2011

First preview of Phenom X3 720 BE

Tested and overclocked to 3.7GHz

The guys at Donanimhaber.com managed to get their hands on AMD's Phenom II X3 720 Black Edition CPU and test it on both AM2+ DDR2 and AM3 DDR3 motherboard. They even tried to overclock it and the score are very impressive, as they managed to get it all the way from 2.8GHz to 3.7GHz.


The most interesting part is the DDR2 versus DDR3 tests, as the DDR3 memory doesn't bring any significant performance gains, especially if you compare DDR2 and DDR3 prices. The Phenom II X3 720 Black Edition should be launched on February 9th and as a part of the Black Edition series it has unlocked multipliers. Other specifications include a base clock of 2.8GHz, 1.5MB of L2 and 6MB of L3 cache and a TDP of 95 Watt's. According to what we see from these results, AMD might give Intel a run for its money, at least with this Phenom II X3 720 BE which can be found listed at around €140 in Europe.

You can find more here

Intel ready with its first 8-Core xeon processors

Santa Clara, California-based Intel is expected to detail one of its highest-anticipated server processors at the upcoming International Solid-State Circuits Conference in San Francisco between February 8 and 12, 2009. The chip maker is expected to provide an early look at its first eight-core chip, which will be part of the company's Xeon family of processors. These chips are to provide a new level of performance for server systems based on a dual-socket motherboard.

Unfortunately, at this time, there aren't any details regarding the Xeon processors to be discussed at the February 9 presentation. According to the ISSCC programme, executives of the global leading chip maker will be discussing an 8-core, 16-thread Xeon processor, which will be manufactured using a 45nm process technology. According to additional info, said processor will also be featuring 2.38 transistors and support operation of up to 6.4GT/s.

As expected, Intel is yet to officially comment on the respective Xeon processor, which it will likely do during the ISSCC event. “We are presenting 16 papers at ISSCC, but don't haveanything further to share at this point,” said Nick Jacobs, a company spokesman in Singapore.
According to the available details, Intel's presentation might just be related to the company's highly-anticipated Xeon processor that will be based on the Nehalem EP architecture. This server CPU is known to have been designed specifically for dual-socket servers and workstations. According to previous details, this processor line is due to be released sometime in early 2009.

The upcoming chips will sport some of the features currently available for Intel's other Nehalem-based chips, including the use of Intel's Quick Path Interconnect (QPI), which basically replaces the front side bus, featured on Intel's previous generation of Xeon processors. This feature boosts the computer's overall performance.

Saturday, 14 May 2011

Pioneer And Buffalo Unveil World’s First BDXL PC Blu-Ray Burners

BDXL PC Blu-Ray Burners

Pioneer and Buffalo have just launched their new BDXL drives capable of handling 4-layer (128GB) and 3-layer (100GB) BD-R XL at 4x speeds in addition to 3-layer BD-RE XL and older BD-R/BD-R DL and BD-RE/BD-RE DL Blu-ray disc media.

The Pioneer BDR-206MBK supports 3D Blu-ray discs will arrive in Japanese stores next month with a $372 price tag.

Buffalo have unveiled their BRXL-6FBS-BK drive that supports the same BDXL discs as the Pioneer and plays 3D Blu-rays. Buffalo will be shipping the device in Japan next month if all goes to plan, with an open price model.

BDXL PC Blu-Ray Burners Buffalo

It will be available in both an external (USB 2.0) BRXL-6U2 and an internal (SATA

) BRXL-6FBS-BK.

Fujitsu M440 Is The Worlds First Biodegradable Mouse

















Fujistu has other other walk to its orbit with the actuation of the Fujitsu M440 which they are line the worlds prototypal biodegradable steal, and it is made from 100 proportion biodegradable materials and contains no plastic.

The Fujitsu M440 is prefab from biologically sourced renewable parts including polymer, polysaccharide and ligin, and it looks equivalent Fujitsu has also proved to trammel the turn of CO2 produced in the manufacturing noesis.
According to Fujitsu users of the M440 give not be fit to tell the number between this pussyfoot and one made from impressionable, it should be procurable shortly for some $20.

Wednesday, 11 May 2011

Intel Announces first 22nm 3D Tri-Gate Transistors, Shipping in 2H 2011

Earlier this week Intel sent us a cryptic message:

I wanted to invite you to an Intel press conference on Wednesday May 4th at 9:30am Pacific time. Intel will be making its most significant technology announcement of the year. No further details will be provided in advance. The event will be held in San Francisco so for those of you are local in the SF Bay Area please attend in person if you like. It will also webcasted live. Tune-in details and logistics are below. Please let me know if you can attend.

A while ago Intel decided that a nice way to drive up its stock price would be to behave more like Apple, keeping major announcements under wraps and introducing them on its own terms to hopefully build up anticipation and excitement for Intel's announcements. You've seen examples of this with how closely Intel held Sandy Bridge's architectural details before its presentation at IDF, and how little we knew about Quick Sync (Sandy Bridge's hardware video transcoder) until Intel decided it was time to talk about it.

Apple can get away with it since most of its products are tangible, consumer facing devices. Intel's technologies are arguably even more important, but they're just not as easy for the general populace to get excited about. Today's announcement is the perfect example of just that.

Earlier today Intel announced that its 22nm process would not use conventional planar transistors but rather be the first time Intel is using 3D Tri-Gate transistors. This is a huge announcement that fuels Intel's leadership in the mobile/desktop/server CPU space and makes it a lot more attractive in the SoC space, let's understand why.

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Apple's iMac: The First Z68 for Sale?

Yesterday Apple introduced its first Sandy Bridge based iMacs. Thanks to @siromega I was pointed at iFixit's teardown of the new 21.5-inch iMac, which pointed out that the new system is actually first to use Intel's Z68 chipset - ahead of Intel's official launch of the chipset.

 


Image courtesy iFixit

It's a unique choice for Apple given that Z68 incorporates features that Apple doesn't seem to use in the new iMac (SSD caching, overclocking). But perhaps we will eventually see Apple embrace SSD caching in future models?

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HTC Thunderbolt Review: The First Verizon 4G LTE Smartphone

We've spent a long time testing Verizon's first 4G LTE enabled smartphone, the HTC Thunderbolt. We're finally ready with the complete review. It's got the fastest cellular connectivity around, and simultaneous voice and data to boot. 

Read on for the full review!

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Tuesday, 26 April 2011

OCZ Vertex 3 Pro Preview: The First SF-2500 SSD

For the past six months I've been working on research and testing for the next major AnandTech SSD article. I figured I had enough time to line up its release with the first samples of the next-generation of high end SSDs. After all, it seems like everyone was taking longer than expected to bring out their next-generation controllers. I should've known better.

At CES this year we had functional next-generation SSDs based on Marvell and SandForce controllers. The latter was actually performing pretty close to expectations from final hardware. Although I was told that drives wouldn't be shipping until mid-Q2, it was clear that preview hardware was imminent. It was the timing that I couldn't predict.

A week ago, two days before I hopped on a flight to Barcelona for MWC, a package arrived at my door. OCZ had sent me a preproduction version of their first SF-2500 based SSD: the Vertex 3 Pro. The sample was so early that it didn't even have a housing, all I got was a PCB and a note:

Read on for our full, in-depth preview of OCZ's Vertex 3 Pro.

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Sunday, 24 April 2011

Motorola Xoom Review: The First Honeycomb Tablet Arrives

A year has passed without a significant Android competitor to Apple's iPad. Today that all changes as Google and Motorola unveil the world's first Honeycomb tablet: the Xoom. With better hardware than the original iPad, read on as we find out just how well the software stacks up. 

Can Google build a tablet OS that's as appliance-like as iOS but without compromising on its Android roots?

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